#Programa que realiza un pequeño juego utilizando Tkinter en Python.
# import the modulesfrom Tkinter import *
import random
colours = ['Red', 'Blue', 'Green', 'Pink', 'Black','Yellow', 'Orange', 'White', 'Purple',
'Brown']
score = 0
timeleft = 30
def startGame(event):
if timeleft == 30:
countdown()
nextColour()
def nextColour():
global score
global timeleft
if timeleft > 0:
e.focus_set()
if e.get().lower() == colours[1].lower():
score += 1. e.delete(0, END)
random.shuffle(colours)
label.config(fg=str(colours[1]), text=str(colours[0]))
# update the score. scoreLabel.config(text="Score: " + str(score))
# Countdown timer functiondef countdown():
global timeleft
if timeleft > 0:
timeleft -= 1
timeLabel.config(text="Tiempo restante: " + str(timeleft))
. timeLabel.after(1000, countdown)
# Driver Code
root = Tk()
root.title("COLORGAME")
root.geometry("375x200")
instructions = Label(root, text="escriba el color" "de la palabra, y no la palabra!",
font=('Helvetica', 12))
instructions.pack()
scoreLabel = Label(root, text="Presione enter para iniciar", font=('Helvetica', 12))
scoreLabel.pack()
timeLabel = Label(root, text="Tiempo restante: " +
str(timeleft), font=('Helvetica', 12))
timeLabel.pack()
label = Label(root, font=('Helvetica', 60))
label.pack()
e = Entry(root)
root.bind('<Return>', startGame)
e.pack()
e.focus_set()
root.mainloop()
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